4 ms·
I'm 36 with seventeen years experience as a designer/creative director shipped dozens of titles on all platforms since the PSX and no one will touch me. I've lo
by walru 12y ago
I'm 36 with seventeen years experience as a designer/creative director shipped dozens of titles on all platforms since the PSX and no one will touch me. I've long suspected that my age was partially to blame, but I also know it's because most studios don't value design as a discipline.
- Roboprog 12y agoIf you started working at 19, you might consider going to college and getting some kind of degree, just in case. List a recent AA in art (or whatever suits your tastes) and the most recent 10 years experience before that and be done with the rest of the list on your resume. The game platform you worked on in 1997 is probably about as significant for most employers as the C code for batch processing I did around that time :-) (I'm not implying that you didn't learn anything valuable - of course you did - but trimming resumes to a Goldilocks size for the benefit of the reader is a fine art)