3 ms·
Very cool! Let me know when you include it and I'll add a link to the page
by rileyjshaw 12y ago
Very cool! Let me know when you include it and I'll add a link to the page
- ttty 12y agoOk (: I'm still figuring out the mechanics. The only thing I don't really like is the way it works. Is global... :/
- rileyjshaw 12y agoIt doesn't have to be global! Terra works as a module with most popular module systems. For example: var terra = require('./terra.min.js'); should work in any CommonJS environment.
- ttty 12y agoI mean when you register terra.creatureFactory.register({type: 'firstCreature'}); this is stored in the global `terra` variable... Would be better IMO var terra = new Terra();terra.creatureFactory.register({type: 'firstCreature'});
- rileyjshaw 12y agoI understand what you mean now. Are you able to make a pull request (or an issue) at https://github.com/rileyjshaw/terra https://github.com/rileyjshaw/terra? Pretty busy for the next few days but I'll try to get to it
- rileyjshaw 12y agoActually, I've been thinking more about this and feel it's better to define creatures on the root terra object. Running the same simulation 100 times with slightly different starting conditions, for example, would require a new terrarium for each trial but creatures should be shared between..