5 ms·
Yeah, I'm not an expert in this area, but my casual reading seems to make it out to be similar to the problems you have with a lot of VR stuff, where the hardwa
by doorhammer 12y ago
Yeah, I'm not an expert in this area, but my casual reading seems to make it out to be similar to the problems you have with a lot of VR stuff, where the hardware just hasn't needed to be ultra-low-latency before now, but that there aren't necessarily hard limits that would prevent it.
If they ever get it ironed out, it seems like the kind of thing that could offer pretty huge advantages for gaming, if just one person is looking at the screen (I have no idea if anyone's considering multiple sets of eyes to track or if that introduces particularly novel problems that wouldn't be covered in solving the single set of eyes)