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I'll jump on the "use Unity" bandwagon. I've written mobile games with Flash/Air, natively (Obj-C), RubyMotion, and Unity. I enjoyed RubyMotion more than Obj-C
by SimianLogic2 12y ago
I'll jump on the "use Unity" bandwagon.
I've written mobile games with Flash/Air, natively (Obj-C), RubyMotion, and Unity. I enjoyed RubyMotion more than Obj-C but I'm currently using only Unity.
Do you know ruby already? I particularly like RM b/c I have a ton of experience writing ruby code already... but ultimately for game dev the portability of Unity is just the best right now. I like ruby more than C#, but it's not a wide margin like it would be for Ruby vs Obj-C.