4 ms·
Yeah. I'm not involved in any kind of dev work with that sort of thing, so you'd probably know better than I would, but it definitely seems like it's a problem
by doorhammer 12y ago
Yeah. I'm not involved in any kind of dev work with that sort of thing, so you'd probably know better than I would, but it definitely seems like it's a problem that's very much in the research phase.
I can imagine the popping would be that much more painful in a VR environment. Game stutters that my brain largely tunes out on a normal monitor become world rocking cataclysmic events in the rift.