3 ms·
Hm, from another post[1]: > is that video was rendered real time? > Yep (well, the lightmaps are pre rendered but it take like 10 min. In engine, it runs at 5
by akavel 12y ago
Hm, from another post[1]:
> is that video was rendered real time?
> Yep (well, the lightmaps are pre rendered but it take like 10 min. In engine, it runs at 50-60fps on a gtx670)
So, if I understand correctly, that's 10 minutes for some "lightmaps prerendering", but then "real time scenes rendering"? But I'm totally not into rendering, so sorry if that's what you meant, and if that's something obvious I'm just missing.
[1]: https://forums.unrealengine.com/showthread.php?28163-ArchViz-Lighting&p=121658&viewfull=1#post121658 https://forums.unrealengine.com/showthread.php?28163-ArchViz...
- ShinyCyril 12y agoTo add to that, the prerendering is done as part of the preparation of assets - if someone were to download and run this project then the assets are ready to go!
- adam-a 12y agoAh, I missed that, I thought he meant 10 seconds each frame when running.
- zamalek 12y agoYou are 100% correct. Saying that it isn't realtime due to the baking is like saying Linux isn't fast because it takes a day to compile. Baking = compilation of game assets Lightmap = object file for lighting