4 ms·
For a nice description of doing this in 3D: http://paulbourke.net/geometry/polygonise/ http://paulbourke.net/geometry/polygonise/ I used that in the 90s to do
by jjwiseman 12y ago
For a nice description of doing this in 3D: http://paulbourke.net/geometry/polygonise/ http://paulbourke.net/geometry/polygonise/
I used that in the 90s to do a Lisp implementation: http://people.cs.uchicago.edu/~wiseman/3D/marching-cubes/ http://people.cs.uchicago.edu/~wiseman/3D/marching-cubes/