3 ms·
Every one of your examples is more a publisher than a developer. Your point is not incorrect, but is being made about the wrong thing. Your parent's post is qu
by angersock 12y ago
Every one of your examples is more a publisher than a developer. Your point is not incorrect, but is being made about the wrong thing.
Your parent's post is quite right--you don't get rich making games anymore, least of all because the margins are crazy thin. You get rich publishing games.
- benologist 12y agoEvery company I listed either grew from developer to developer + publisher or is still just developing. More importantly I don't think the distinction matters as it's a natural next step if you accumulate enough success - Dropbox didn't start with a product for other businesses either. Specifically Rovio, SuperCell, King, Zynga and Mojang owe all their success to their own games released in the last decade. (Although king used to license/publish little flash games but they pivoted past that years ago).