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Why were you forced? html5 was around at the time (and in fact twiddla was launched two years before flockdraw).
by cpncrunch 12y ago
Why were you forced? html5 was around at the time (and in fact twiddla was launched two years before flockdraw).
- lunixbochs 12y agoOpen the same Flockdraw URL in two side-by side windows and draw in one of them. Compare that to the WhiteboardFox video or Twiddla demo. WhiteboardFox says a few seconds is "fast syncing". Flockdraw's sync is realtime (try it for yourself). The kind of latency and overhead I wanted when building Flockdraw is only really feasible in JS when using WebSockets (which wasn't even fully standardized until 2011) but was doable in Flash in 2009.