3 ms·
Preview of WebKit’s WebGL / Canvas 3D
- tlrobinson 17y agoThere's also O3D. Hopefully one of the two quickly becomes the clear standard.
- wmf 17y agoO3D is supposed to be more efficient but WebGL is more familiar to programmers, has more browser vendors behind it, and has official backing from Khronos.
- marcusbooster 17y agoThe two aren't mutually exclusive. WebGL is an immediate mode API and O3D is a retained one.
- makecheck 17y agoIf anyone ever wonders why it's important not to "standardize" on any one program, innovations like these are a good example. Continued kudos to the little guys (Opera, Mozilla, Apple) for actually doing something useful with the browser. And Microsoft, I'm tired of hearing the word "innovation" from you.