3 ms·
I quite like the idea but it's a little too buggy at the moment : - Wildly varying performance (and thus difficulty) depending on which system/GPU combo is bein
by remon 12y ago
I quite like the idea but it's a little too buggy at the moment :
- Wildly varying performance (and thus difficulty) depending on which system/GPU combo is being used
- Key input stops responding on slow machines sometimes.
Having constant interval timing in your game engine is an absolute must have.