3 ms·
Wow ! Thats a pretty cool game. I haven't gotten a chance to actually download and play this game yet, but a quick question : How do you actually decide what ti
by mind_heist 12y ago
Wow ! Thats a pretty cool game. I haven't gotten a chance to actually download and play this game yet, but a quick question : How do you actually decide what tile to spawn next ? Is that a chance that you spawn tiles so randomly that the player looses the game with no theoretical way of killing a circle ? How do you algorithmically ensure you simply 'up' the difficulty and not hit the above condition.
On the side note : The background music in the trailer seems heavily inspired from the mission impossible theme :)