3 ms·
Computers are precise but sometimes I wonder could they be made faster if we relaxed this precision requirement? For example in game 3d graphics it might accep
by jpalomaki 12y ago
Computers are precise but sometimes I wonder could they be made faster if we relaxed this precision requirement?
For example in game 3d graphics it might acceptable to sacrifice some precision for performance. Could be interesting to apply some thing "Entropy" to the graphics part of some existing game. Flappy Bird maybe?
- jacquesm 12y agoThe speed/precision trade-off in games is well known and exploited to the max by those that care.
- dangerlibrary 12y agohttp://en.wikipedia.org/wiki/Fast_inverse_square_root http://en.wikipedia.org/wiki/Fast_inverse_square_root