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Design lies somewhere between art and science, and that makes it harder to teach and harder to learn. There are universal design rule about what looks good and
by err4nt 12y ago
Design lies somewhere between art and science, and that makes it harder to teach and harder to learn. There are universal design rule about what looks good and works well, and even if you can manage to distill what they are and vigilantly apply the rules - it doesn't guarantee the result is good, only that the result isn't bad.
Likewise a person with no knowledge of best practices and the science behind colour and layout can intuitively design something great, and it's greatest where it naturally aligns with design truths and weaker where it strays from them - but it's hard to teach that 'eye' for design that feels what is right when it can't be measured as easily.
My advice is to learn design from a clean-room approach. You can use HTML and CSS to learn design as easily as Photoshop or Illustrator. Use a tool that's comfortable for you to manipulate, and start with empty files. Only bring in the elements you want to use, and experiment with them. Change their size, colour, font, placement, rotation, and style. Try different shades of grey on different backgrounds and get a sense of what is legible and illegible. Try finding a pair of colours thst match and feel good together and recreate that harmony using two different shades you have picked.
There's a lot about design thst you can learn by experiencing it, but the true knowledge happens when you research and play around with things.