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wow, just wow. amazing stuff Steven. I've been working on a framework for very easy data structure creation and instance management in a 3D environment. I was b
by rpwverheij 12y ago
wow, just wow. amazing stuff Steven. I've been working on a framework for very easy data structure creation and instance management in a 3D environment. I was building it in 3D flash first, and have tried to build exactly those kind of curved arrows, though everything was calculated on the CPU. I've also been wanting to get to generating geometries from a static set of properties/datatypes for a while, and I was wondering to what degree I'm gonna have to get my 'hands dirty' and learn new things to do that. So wow, am I glad there's people like you building libraries like these!
I'm just about ready with rewriting the underlying semantic web framework to typescript and will soon be plugging it in to either Away3D TS or Three.js. Since I already know Away3D and it's written itself in Typescript I thought I might try that first, but seeing this ... and knowing how much more tested three.js is... I think I'm gonna go with Three.js
I really can't wait to play it with once you release it. I hope you can find some time for good documentation though. Cause at the moment I know just too little of the concepts involved to understand everything you explain in the slides.
Thank you already for this amazing presentation