3 ms·
Ah, so you do inlining of your script code? I see, that's the most straightforward way. I don't know WebGL well, but in CUDA it's a little bit easier nowadays,
by m_mueller 12y ago
Ah, so you do inlining of your script code? I see, that's the most straightforward way. I don't know WebGL well, but in CUDA it's a little bit easier nowadays, you can call kernels within kernels and you can link kernel code together.