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I'd really really like some in depth post on how these callback capabilities have been implemented. This is quite a big accomplishment for GPU code.
by m_mueller 12y ago
I'd really really like some in depth post on how these callback capabilities have been implemented. This is quite a big accomplishment for GPU code.
- unconed 12y agoJust pretend it's C and imagine how you might merge by hand a couple of .c + .h files into a single .c file that compiles. That's basically how it works.
- deleted 12y ago[deleted]
- m_mueller 12y agoAh, so you do inlining of your script code? I see, that's the most straightforward way. I don't know WebGL well, but in CUDA it's a little bit easier nowadays, you can call kernels within kernels and you can link kernel code together.