3 ms·
If anyone wants to go back more, AtariAge has good tutorials on 2600 game programming. Nothing like counting clock cycles to make sure the CRT beam is far enou
by cadr 12y ago
If anyone wants to go back more, AtariAge has good tutorials on 2600 game programming. Nothing like counting clock cycles to make sure the CRT beam is far enough over before changing the background buffer :)
http://atariage.com/2600/programming/ http://atariage.com/2600/programming/
- pjmlp 12y agoAtari Archives also has quite a good selection of old programming books for the later models. http://www.atariarchives.org/ http://www.atariarchives.org/