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Remind me again why it's so hard to come up with a better alternative to the current HTML+CSS+JS mess? Is the only problem the fact that we need a language tha
by innguest 12y ago
Remind me again why it's so hard to come up with a better alternative to the current HTML+CSS+JS mess?
Is the only problem the fact that we need a language that can be easily sandboxed? Isn't Lua like that?
Supposing we solve the sandboxing problem, what's the next problem? Offering a decent drawing API? Why not just offer an OpenGL viewport or something like SVG but with interactivity?
I really need to be educated on what is the hard part about this (besides widespread adoption - so I guess I'm wondering what's the technical obstacle).
- andreasvc 12y agoMy impression is that it's mostly a matter of inertia. On the technical side I don't think any individual part is unsolved or even hard but technologies and their applications keep changing (e.g., mobile) so it's not possible to create one unified, elegant framework without it being obsolete immediately; the alternative is that we incrementally evolve the existing mess ... Furthermore, perhaps there's also an element of companies making their competitors' lives more difficult by not embracing standards introduced by others.