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Interactive Design and Optimization of Free-formed Free-flight Model Airplanes
- younata 12y agoA very interesting paper [0]. I'm actually taking a similar approach (though, more generic in nature) for my CFD work (namely, using experimental data to help correct my numerically obtained answers for the same craft). After that, we take very different approaches in our work. [0]: http://www-ui.is.s.u-tokyo.ac.jp/~ume/publication/2014_siggraph_GliderDesign.pdf http://www-ui.is.s.u-tokyo.ac.jp/~ume/publication/2014_siggr...
- wudf 12y agoThis is the coolest thing I've seen all day. Every kid should get the chance to play with this software in school and build their designs
- riobard 12y agoDoes anyone feel the female narrating voice is artificially-generated from a script?
- sanxiyn 12y agoI want this in the next mobile game I play.
- fezz 12y agoIs the app available?
- scscsc 12y agoSeems not. Their webpage is: http://www-ui.is.s.u-tokyo.ac.jp/~ume/GliderDesign/2014_siggraph_GliderDesign.html http://www-ui.is.s.u-tokyo.ac.jp/~ume/GliderDesign/2014_sigg... but I haven't seen any download link. I would love to play with it, thought.
- fit2rule 12y agoThese are more accurately described, I think, as paper darts - the lack of camber in particular, makes this more of a dart design tool. But! Its a step closer to having a real airplane design tool .. if they can layer the wings and produce camber using the same simple cutout techniques, then we have something even more useful for the budding junior pilots of tomorrow to use to learn how things fly. (Disclaimer: I'm working on an airplane printer. You turn a handle, feed in raw materials, and get a flying product at the other end of the box. I'm focusing on Kline-Fogelmann wing style, since its a very easy and workable camber technique .. hope to have something to report to HN about the project soon..)
- deleted 12y ago[deleted]
- sreejithr 12y agoHave they released the actual software? I'm learning making amateur planes and can't wait to use this.