4 ms·
from tfa: >I spent hundreds of thousands on making high-quality mobile games in a booming market that went largely unnoticed. as i'm in the industry, i follow
by m3mnoch 12y ago
from tfa:
>I spent hundreds of thousands on making high-quality mobile games in a booming market that went largely unnoticed.
as i'm in the industry, i follow gamasutra pretty closely so i actually read it last week when it was first published.
- exelius 12y agoYeah, but most of the rest of the article is him explaining why that happened -- and he heaped most of the blame on himself. This article seems much more self-critical than many of these recent "mobile game development sucks" posts.