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> I'd like to see an API clean up (ie. rewrite from scratch), a common shader compiler frontend, a common shader binary format and common tooling like benchmark
by simcop2387 12y ago
> I'd like to see an API clean up (ie. rewrite from scratch), a common shader compiler frontend, a common shader binary format and common tooling like benchmarking and profiling tools. Perhaps even a software emulated "gold standard" implementation.
Even just having the common binary format there would be a huge step forward. It'd let the community take care of the rest if khronos doesn't bother with it. The software emulated standard implementation would be really nice. things like mesa's piglit would be great for using it as a test suite.