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Overall I would say devs aren't keen on either OpenGL or DirectX 11, but between the two DX11 seems to be more well regarded. DirectX 12 looks like a good step
by Pxl_Buzzard 12y ago
Overall I would say devs aren't keen on either OpenGL or DirectX 11, but between the two DX11 seems to be more well regarded. DirectX 12 looks like a good step forward, but many eyes are following Mantle[1] and Metal[2] to see if they can bring new innovations to market.
1. http://www.amd.com/en-us/innovations/software-technologies/mantle http://www.amd.com/en-us/innovations/software-technologies/m...
2. https://developer.apple.com/library/prerelease/ios/documentation/Miscellaneous/Conceptual/MTLProgGuide/Introduction/Introduction.html https://developer.apple.com/library/prerelease/ios/documenta...
- shmerl 12y agoNeither Mantle nor Metal so far achieved any wide acceptance. If AMD can convince other GPU manufactures (like Intel, Nvidia, Qualcomm and the rest) to support Mantle this can change. I don't expect Metal to become anything beyond being Apple-only API, so it's not in any way better that MS-only Direct3D, just another walled garden example. Also, Mantle was supposed to be open. Did AMD open it already?