3 ms·
Regarding the social aspects, they've made the game so accessible to casual players that they've eliminated the need to form strong social bonds for 99% of the
by crusso 12y ago
Regarding the social aspects, they've made the game so accessible to casual players that they've eliminated the need to form strong social bonds for 99% of the content that people play.
You can level pretty quickly just by soloing, so you don't need to find a buddy to help. With the Dungeon and Raid Finders, you don't even need to join a guild or have a set of regular friends for tackling harder content.
With the battleground queues, you don't need friends to participate in PVP.
Unless you want to attempt the harder versions of the same Raid content or try to compete more rigorously at PVP, all of the classic reasons to meet and keep friends in WoW are gone.
- moogleii 12y agoVery interesting. There's "raging" debate over in some Destiny threads (which shares some MMO traits) regarding the lack of matchmaking for certain raids (the designers require you to form up your own band of friends, because it's intended to be a difficult challenge that a random lot could probably not take on) and whether or not things should be accessible to all or tailored for a more dedicated few. I saw several comparisons to how WoW had watered the experience down, and now I know more. Thanks!