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> So, you write your levels using a text editor? That's not for programmers, that's for people who hate themselves. Or you would use an external editor like Bl
by exDM69 12y ago
> So, you write your levels using a text editor? That's not for programmers, that's for people who hate themselves.
Or you would use an external editor like Blender or 3DS Max and do an importer/exporter script. Writing a GUI level editor is a whole lot of work and there are other things in a 3d graphics/game engine that might be a better investment for time.
- bhouston 12y agoThis is how things were in the bad old days. But there is a lot of "impedance" mismatch between editors like Blender/3DS Max and game engines that this really isn't done much any more. The only exception is for modeling/animating characters and objects -- the levels themselves are almost always assembled and configured in tool (game engine) now.