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"If Epic and its Unreal engine on console don't have a threaded graphics pipeline--which to date they don't" I'm surprised to know that this thing is happening
by Handwash 12y ago
"If Epic and its Unreal engine on console don't have a threaded graphics pipeline--which to date they don't"
I'm surprised to know that this thing is happening. I thought everyone has optimized their program to go multi-threading.
- m0th87 12y agoCurrent game engines are still bound by the single-threaded game loop model, although not by necessity. Here's a really cool presentation about it: https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced-fp/docs/sweeny.pdf https://www.st.cs.uni-saarland.de/edu/seminare/2005/advanced...
- Narishma 12y agoMost did, but not everyone. Unfortunately, those who didn't are the most popular 3rd party engines (UE3, CryEngine, Source, Unity).