5 ms·
the conclusion at the end of the article about the future of video games doesn't even mention VR. I fee video games are about to get their biggest boom ever wit
by unphasable 12y ago
the conclusion at the end of the article about the future of video games doesn't even mention VR. I fee video games are about to get their biggest boom ever with the advent of mainstream VR.
- tormeh 12y agoI think the biggest way in which it could change video games is that many people who don't like video games on a screen seem to like it when it has VR-style visual immersion. I've never tried VR, but from people having tried the Rift it seems like video games become much less abstract and have easier suspension of disbelief.
- agumonkey 12y agoAre you sure ? what I miss the most in video games is the impressionism immersion. VG are getting close and closer to the uncanny valley, and IMO further from what makes a game special.
- jamesbritt 12y agoI'm probably an atypical game fan. The games that most stoke me are the ones that invent a striking visual universe. For example, I really loved Proteus, and Kentucky Route Zero. Also Superbrothers' Sword & Sworcery. None of these are realistic. They present highly stylized worlds, and that's what engages me.
- agumonkey 12y agoInteresting design indeed. I tend to prefer games that are like books, leaving your imagination filling the gaps instead of providing overwhelming details.
- slurry 12y agoIt didn't mention color graphics either. The presentation is about game mechanics, not delivery.
- seanflyon 12y agoI don't think mechanics are independent of delivery. Assuming VR goes mainstream, it will have a significant impact on game design.