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An Intro to Videogame Design History
- unphasable 12y agothe conclusion at the end of the article about the future of video games doesn't even mention VR. I fee video games are about to get their biggest boom ever with the advent of mainstream VR.
- tormeh 12y agoI think the biggest way in which it could change video games is that many people who don't like video games on a screen seem to like it when it has VR-style visual immersion. I've never tried VR, but from people having tried the Rift it seems like video games become much less abstract and have easier suspension of disbelief.
- agumonkey 12y agoAre you sure ? what I miss the most in video games is the impressionism immersion. VG are getting close and closer to the uncanny valley, and IMO further from what makes a game special.
- jamesbritt 12y agoI'm probably an atypical game fan. The games that most stoke me are the ones that invent a striking visual universe. For example, I really loved Proteus, and Kentucky Route Zero. Also Superbrothers' Sword & Sworcery. None of these are realistic. They present highly stylized worlds, and that's what engages me.
- agumonkey 12y agoInteresting design indeed. I tend to prefer games that are like books, leaving your imagination filling the gaps instead of providing overwhelming details.
- slurry 12y agoIt didn't mention color graphics either. The presentation is about game mechanics, not delivery.
- seanflyon 12y agoI don't think mechanics are independent of delivery. Assuming VR goes mainstream, it will have a significant impact on game design.
- ilzmastr 12y agomade an epub of the 4 parts with images for my own read-it-later use b/c I'm obsessed with pandoc: http://cl.ly/2I0f0i1a2d3u http://cl.ly/2I0f0i1a2d3u
- jamesbritt 12y agoWow. Thank you so much.
- ghostDancer 12y agoThanks , for simple pages i use http://dotepub.com/ http://dotepub.com/ , and then i read them while commuting .
- nrs26 12y agoI think this is a great article and an awesome website in general. I've always been a big gamer and interested in videogame design but I haven't found many accessible essays for non developers. I'll be following the website and new essays from now on! If anyone knows other websites or essays like this - that are an in-depth look at videogame design - I would love to know about them.
- sogen 12y agoThere's a new post on Designing game narrative: https://news.ycombinator.com/item?id=8128216 https://news.ycombinator.com/item?id=8128216
- seanflyon 12y agoDaniel Cook has some great essays. http://www.lostgarden.com/2008/07/directory-of-posts.html http://www.lostgarden.com/2008/07/directory-of-posts.html