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Well, if you were to reverse the app or run it in an emulator you still would hit the 10 MCZ/day sync limit. So if you were to manipulate and emulate the accele
by srele94 12y ago
Well, if you were to reverse the app or run it in an emulator you still would hit the 10 MCZ/day sync limit. So if you were to manipulate and emulate the accelerometer sensor you would still have a max of 10 coinz on top of your existing sum and the rest would be cut off. The app uses the phone's accelerometer sensor.
The app is intended for use by people who want to get into cryptocurrencies, but don't want the hassle of setting up and maintaining a miner or don't have the knowledge to do so.
Hope this clears some things up. What are your thoughts about MangoCoinz now?
- yen223 12y agoThat's 10MCZ/day per account? What's to stop a person from opening multiple accounts?
- srele94 12y agoYes, it is. You can sync a max of 10 MCZ/day per account. The amount of MCZ you get is in proportion to how much you move (or just the phone). With normal use you probably won't even get to 10, but if you shake the phone like a maniac for a few hours, you'll get there. But shaking becomes boring pretty fast and that's why the app is made to run in the background and you don't need to think about mining, it just does it when you move. Well, to be honest, nothing. If you think about it, what's stopping you from making a bunch of wallets for other cryptocurrencies, or any other service for that matter that you need to signup. The way we deal with this is by allowing you to mine only on one phone at a time with one account. This is because if something happens to your phone you can sign out and mine on another phone (your coinz will be synced with your existing coinz). If you have a couple of smartphones lying around you can make a couple of accounts and walk around with a phone in every pocket (I don't know how comfortable that would be). Hope this answers your question.