4 ms·
I would eat a game like that up. SimCity has so wholly established the popular concept of what a city simulator should be that everything else, from Cities XL
by mortenjorck 12y ago
I would eat a game like that up.
SimCity has so wholly established the popular concept of what a city simulator should be that everything else, from Cities XL to Cities in Motion, is inevitably built on that template.
Don't get me wrong, the SimCity series is great, but the domain of urban simulation could be vastly wider than what fits within the boundaries of the Maxis tradition. Different things could be abstracted; other things could be simulated in greater depth.
I'd love to see, for instance, less reliance on detailed buildings and more reliance on realistic building plans. Or less direct control over construction and zoning, having to go through councils and referenda, or backroom deals to get things done (imagine all these things having various stats for rolls like an RPG).