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Well, the Windows Mobile model is exactly identical to the established model of trusting, advertising, and distributing any other computer software. I have yet
by mquander 17y ago
Well, the Windows Mobile model is exactly identical to the established model of trusting, advertising, and distributing any other computer software. I have yet to be convinced that a different model for handhelds is better.
If I had to choose between making development free and easy and making sales and advertisement easy, I'll take the easy development. There are always a lot of people who will create interesting things for free, but many of those people might not feel like creating interesting things in Objective-C after paying for a development license and then not being able to distribute their things if Apple doesn't approve of the thing they wrote.
- swift 17y agoIt seems pretty obvious that your hypothetical objections have not been a problem in practice; no other mobile device has an app ecosystem on the scale of the iPhone and iPod Touch.
- mquander 17y agoI disagree -- I don't know how to find reliable statistics for how many, but there are a huge number of free Windows Mobile apps to suit nearly every need. I have a Scheme interpreter with a little IDE on my HTC phone+, and a GBA emulator for it too. I think that the relatively large number of iPhone apps are a natural consequence of the big userbase and are in spite of their App Store model, not because of it. + http://www.mazama.net/scheme/pscheme.htm http://www.mazama.net/scheme/pscheme.htm if you're interested!
- blasdel 17y agoI think you've stumbled into a perfect way to win HN arguments -- appealing to Lisp