4 ms·
3x 10,000 hours experience required? That would have the average age of a successful indie developers being something like 50 years. Surely not. I understand t
by chvid 12y ago
3x 10,000 hours experience required? That would have the average age of a successful indie developers being something like 50 years. Surely not.
I understand the negativity but all these are small productions given persistance and experimentation I think jazzychad eventually will make a profitable game - as far as I can see he has the skills.
I read crunchbase for King a couple of days ago - it says: "We have more than 180 fun titles in 14 languages". Leaving their hit / failure ratio at what? 5 out of 180. And that is for company that does nothing but casual games.
- bildung 12y ago3x 10,000 hours experience required? That would have the average age of a successful indie developers being something like 50 years. Surely not. I assume GP hinted at distributing that experience across a team of developers.