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>In the end, I've had to chalk all these apps up to the "hobby" category as it has been a money-losing proposition. This is what Taleb calls an extremistan wor
by josu 12y ago
>In the end, I've had to chalk all these apps up to the "hobby" category as it has been a money-losing proposition.
This is what Taleb calls an extremistan world, you can't apply a gaussian distribution to this situation. It is difficult to find a mediocre filmmaker that just makes enough money to get by, or a writer, or a painter... You either become fairly succesful or you die without ever being able to "make it".
You can't really tell when your next game will become the next Words with friends, Angry Birds, Flappy Bird or Candy Crush. But if it does, you can go from a "hobby" to a full time job even needing to hire a team.
- ChrisClark 12y agoYeah. I made $2,000 my first month on the Android Top New charts, dropped off the charts after the 30 days and it's now about 1 sale every two days. You either get pushed all the way up and make millions, or not much at all.
- tomjen3 12y agoReskin it and submit as a new game (effectively cloning yourself). If the issue is that not enough people see your game then they won't know it is a clone so who cares?
- zevyoura 12y agoThis lines up with Gama Sutra's indie salary survey[0] pretty well; 11k average income, 2% >200k. [0] http://www.gamasutra.com/view/news/221630/6_key_points_from_the_2014_Indie_Salary_Report.php http://www.gamasutra.com/view/news/221630/6_key_points_from_...
- voronoff 12y agohttp://en.wikipedia.org/wiki/Tournament_theory http://en.wikipedia.org/wiki/Tournament_theory is an economic theory for explaining that.