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from the PDF (downloadable): "Game design is a highly creative art that takes a lot of practice. Angry Birds was creator Rovio’s 52nd title. It is therefore n
by gregpilling 12y ago
from the PDF (downloadable):
"Game design is a highly creative art that takes a lot of practice. Angry
Birds was creator Rovio’s 52nd title. It is therefore not surprising to
find that those who have shipped a lot of game titles are the most
successful. The 3% of mobile game developers who have shipped
50+ titles are nearly 9 times as likely to be earning over $50k per app
per month than the 62% who have only shipped between 1 and 3
titles."
I was quite surprised that is was the 52nd game! Wow. That is a lot of persistence!
- philiphodgen 12y agoThis sounds like the app developer's equivalent to the "10,000 hour" rule of thumb. Fifty attempts to hit the nail with a hammer is likely to improve your aim. In addition, anyone willing to try 50 times is likely to be a survivor. Those unwilling to persist will go try their luck elsewhere. It is oddly inspiring to see the "try 50 times" story and the payoff for the doggedly persistent developer.
- fulafel 12y agoThey started on mobile games way before iOS or app stores though. And millionaire family for funding. And they did AB as a side project while doing many other games for pay for other publishers. And AB didn't get a anywhere in the asp store at first, picked up months later due to marketing tricks & luck & relatively early days of iOS games.