3 ms·
pender has done an amazing job with Brogue. Without a doubt it's the best roguelike out there today. It doesn't have the same scale as crawl, but I think this i
by bhickey 12y ago
pender has done an amazing job with Brogue. Without a doubt it's the best roguelike out there today. It doesn't have the same scale as crawl, but I think this is more of a strength than anything else. Slogging through 51 levels in a normal length game or upwards of 100 in extended is just exhausting. I joke that every time crawl gets better, we do it by cribbing something from Brogue.
Two features that come to mind are summoning mechanics and axes. Previously summoned monsters would stick around after a summoner died. This encouraged players to just run away if too many summons dropped. Instead, brogue pops all the summoned creatures as soon as you kill the summoner. This raises interesting tactical possibilities: Do I expend items to kill a summoner? Do I try to separate a summoner from other monsters?