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> He, by design, doesn't owe anyone anything. A commercial game would have a tutorial mode and other bells and whistles to make it more approachable. Thing is
by Scuds 12y ago
> He, by design, doesn't owe anyone anything.
A commercial game would have a tutorial mode and other bells and whistles to make it more approachable.
Thing is, I have one hour a day before sleep to screw around, so is it Bob's Burgers or Dwarf Fortress?
- dpeck 12y agoI'm confused by what you're getting at here
- skaevola 12y ago> A commercial game would have a tutorial mode and other bells and whistles to make it more approachable. Does Jackson Pollock have a tutorial? Duchamp? The beauty in Dwarf Fortress is that it doesn't cater to the lowest common denominator. It's the vision of Tarn and Zach Adams manifested without the filter of commercial interests. Nobody's opposed to a tutorial (and there are plenty of community created ones: http://dwarffortresswiki.org/index.php/DF2014:Tutorials http://dwarffortresswiki.org/index.php/DF2014:Tutorials ). Commercial games are like corporate art. A company would never create a game like Dwarf Fortress. Alternately, you can spend your hour before bed watching reality television.
- deleted 12y ago[deleted]
- deleted 12y ago[deleted]