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Holy shit, I guess I'm getting a PS4. I suspect--or hope, at least--that they've built meshes that can be combined in a myriad of ways, so by combining the hun
by mratzloff 12y ago
Holy shit, I guess I'm getting a PS4.
I suspect--or hope, at least--that they've built meshes that can be combined in a myriad of ways, so by combining the hundreds or thousands of combinations you can get millions of animal or plant types.
- kelvin0 12y agoThese are animated characters. So not only do you need to have the 'flesh' made procedurally (meshes/polygons), but also the 'bones' onto which the meshes are attached for animation. Procedurally creating static meshes is one thing, doing the same for bones and animating it with a mesh so that it looks credible is a whole other story ...