4 ms·
I agree in principle – the signature of a new medium should become a key part of its visual toolset, and few directors or DOPs have genuinely embraced this (I'd
by mortenjorck 12y ago
I agree in principle – the signature of a new medium should become a key part of its visual toolset, and few directors or DOPs have genuinely embraced this (I'd add Coraline to the short list).
In practice, though, I don't think it's a compelling enough tool. Nintendo's 3DS handheld console is a case study in offering 3D to content creators as a guaranteed part of the user experience, and yet very few games for it have meaningfully used the tool of perceived depth.