3 ms·
Yep, this is also the case with some gaming systems; eg the SNES CPU's ALU, and also its Sony APU (SPC700). Division by zero continues on instead of crashing. T
by byuu 12y ago
Yep, this is also the case with some gaming systems; eg the SNES CPU's ALU, and also its Sony APU (SPC700). Division by zero continues on instead of crashing. They usually return 0 for the quotient, and ~0 ("-1") for the remainder.
So if it's not too much work, I'd like my language to give me the option based on the type of application I want. But if it were forced to be a choice, I'd probably err on the side of safety.