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> Supported Operating Systems > Windows 7.x > Windows 8.x Is that really the way to launch a successful game these days? No consoles. No tablets. No sm
by harryf 12y ago
> Supported Operating Systems
> Windows 7.x
> Windows 8.x
Is that really the way to launch a successful game these days? No consoles. No tablets. No smartphones.
- coder23 12y agoYes. The game was Kickstarted and their goals were clear. The successful campaign shows that most gamers that like such games are on PC. I dare to say >95% of the market. The game type also makes little sense on tablets and smartphones and the hardware requirement are too high to support them. Porting to console is time consuming if you are not developing with Unity or equivalent. Quote from their kickstarter: We have announced a stretch goal for a Mac version of the game. If we reach the stretch goal of £1.4 million through the Kickstarter we will release a Mac version approximately 3 months after the Windows PC release. It was reached.
- maglevfield 12y agoThey have their own engine that's used for many console games already and a console port of this game isn't ruled out.
- pavel_lishin 12y agoIsn't developing for consoles also fairly expensive due to various licensing fees? I guess nowadays releasing physical game media is no longer a requirement, which also makes releasing updates easier.
- Aardwolf 12y agoI'm more disappointed about the no Linux myself. Though probably Wine will be able to run it, it manages a lot these days.
- maglevfield 12y agoLinux support might come: http://www.tuxradar.com/content/interview-david-braben-0 http://www.tuxradar.com/content/interview-david-braben-0
- zephjc 12y agoTablets and smartphones? This isn't Candy Crush or Angry Birds here