4 ms·
Isn't this a bit apples to oranges? I have to read between the lines since you're not being clear, but you sound like you're talking about your personal royalti
by newobj 12y ago
Isn't this a bit apples to oranges? I have to read between the lines since you're not being clear, but you sound like you're talking about your personal royalties. It sounds like your "parent company" was your publisher. So basically: they didn't profit share?
In the case of Oddworld, they had a publisher. They were given an advance or budget to make the game. There was likely some royalty structure in place for revenue exceeding cost. Sounds like the costs were trumped up to avoid paying royalties.
The difference would be that Oddworld had a business contract stipulating this royalty structure. Did you have a contract stipulating profit sharing?