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Some people are using devices that are hard to upgrade and are stuck with older versions. According to Google Play stats, I have about 11% of players using Andr
by babuskov 12y ago
Some people are using devices that are hard to upgrade and are stuck with older versions. According to Google Play stats, I have about 11% of players using Android 2.3 for my game.
I use 2.3.3 as the lowest supported version, since most important features were introduced with 2.3.3. At least, I don't know any reason to require 4.0 to be minimum, so why lose 11% of your users. I was curious if OP used some important feature that would require 4.0.
- coldtea 12y agoI'm not sure the 11% using a 5 year old version (on some 5 year old phone?) is exactly the kind of people that BUY apps...
- babuskov 12y agoTo be honest, if you are indie developer and you don't have very aggressive IAP like Clash of Clans or Throne Rush, there is no money from people that buy apps. I've seen cool indie games like TripleTown having trouble monetizing. I bet one could make more money from Ads (although I hate ads, I hate them less than whale-catching-IAPs). People using old devices can still click ads.