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Yes, with this approach you never see situations like "I killed a vamipire bat, let see what did it have... Halaberd?"
by dozzie 12y ago
Yes, with this approach you never see situations like "I killed a vamipire bat, let see what did it have... Halaberd?"
- Shivetya 12y agoI have had this explained by a friend in the business as, it was between you and the item; not necessarily carried or wielded by your foe. still it does make sense to more closely align items with the mobs that your fighting. This could be weapons, armors, trinkets, and such or craft supplies where you have to skin/harvest the kill.
- taejo 12y ago> I have had this explained by a friend in the business as, it was between you and the item; not necessarily carried or wielded by your foe. That's fine in your average D&D game but in a Roguelike you've often explored the area enough to know that's not the case.
- lotharbot 12y ago"You have defeated: microbug. It dropped: piano." (From the now-defunct webcomic "rpgworld")