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You can't really compare a platform speciffic "window manager" to a multiplatform 3D/2D rendering api.
by geon 12y ago
You can't really compare a platform speciffic "window manager" to a multiplatform 3D/2D rendering api.
- euank 12y agoIt was the parent I responded to who said all software should strive for this. My argument is not against the philosophy of the window manager in this instance, but rather against applying it everywhere as the parent seemed to think would be good. So no, you can't really compare those, I agree, but it was not me who brought in an arbitrary piece of software, but the parent comment.