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I had a lot of trouble trying to get the libraries they mentioned working. The code examples in the book are so straight forward it was simple to implement them
by wwkeyboard 17y ago
I had a lot of trouble trying to get the libraries they mentioned working. The code examples in the book are so straight forward it was simple to implement them in OpenGL. I have not run across wrong information yet.
On a side note, I went to the Boston Haskell Users Group and their advice was "just read the Haskell Report". I needed a little more gentle introduction before we go jumping into the deep end of the pool.