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I've been giving D a shot at making my usual learn new language project, making a JRPG styled game. So far it's been looking pretty good while porting an old e
by simcop2387 12y ago
I've been giving D a shot at making my usual learn new language project, making a JRPG styled game. So far it's been looking pretty good while porting an old engine someone wrote for their senior thesis from D1 to D2. The type system is fairly well featured and flexible to the point where lots of bugs while updating code and porting it to the new standard library and language features were caught by the compiler itself. It's at the point now where while it builds I'm having issues with the OpenGL code since there isn't a good binding that supports OpenGL 2.1 the way the engine was originally using it.
https://bitbucket.org/simcop2387/yage https://bitbucket.org/simcop2387/yage