4 ms·
Thanks for the feedback. There’s a similar idea I also want to try, which is to use color cycling for the mazes. Like this: http://www.effectgames.com/demos/ca
by mbostock 12y ago
Thanks for the feedback. There’s a similar idea I also want to try, which is to use color cycling for the mazes. Like this:
http://www.effectgames.com/demos/canvascycle/ http://www.effectgames.com/demos/canvascycle/
Varying the rotation length sounds interesting and, like you suggested, could be great for seeing both micro and macro features. There was a bug previously where the Prim’s visualization rotated twice as fast, and it looked quite different!