3 ms·
Seeing as nobody has a VR system with lower than 16ms latency, we honestly truly don't have any idea what lower than 16ms even feels like, much less are in any
by kllrnohj 12y ago
Seeing as nobody has a VR system with lower than 16ms latency, we honestly truly don't have any idea what lower than 16ms even feels like, much less are in any position to assert that 16ms is "way too long".
- nitrogen 12y agoMichael Abrash (Valve, Oculus): http://blogs.valvesoftware.com/abrash/latency-the-sine-qua-non-of-ar-and-vr/ http://blogs.valvesoftware.com/abrash/latency-the-sine-qua-n... John Carmack (Id, Oculus): http://www.altdev.co/2013/02/22/latency-mitigation-strategies/ http://www.altdev.co/2013/02/22/latency-mitigation-strategie... Both of them have done testing with custom very low latency systems.