4 ms·
Size includes everything. Usually the textures are procedural, but can be seeded so they're the same every time. Music is usually pretty easy to encode if it'
by joshvm 12y ago
Size includes everything. Usually the textures are procedural, but can be seeded so they're the same every time. Music is usually pretty easy to encode if it's a chiptune, loads of redundant data.
- deleted 12y ago[deleted]
- bemmu 12y agoYou can also have procedural music. Viznut (a legendary Finnish democoder) did some experiments to see how short you could code something that still sounds at least interesting: https://www.youtube.com/watch?v=GtQdIYUtAHg https://www.youtube.com/watch?v=GtQdIYUtAHg I also wrote piece of JavaScript that can play these programs in case you want to try create your own: http://www.bemmu.com/music/index.html http://www.bemmu.com/music/index.html
- malnourish 12y agobemmu Hopefully you see this, unfortunately your comment is dead. Because I think your comment has value I will quote it here, please let me know if you'd like it removed. "You can also have procedural music. Viznut (a legendary Finnish democoder) did some experiments to see how short you could code something that still sounds at least interesting: https://www.youtube.com/watch?v=GtQdIYUtAHg https://www.youtube.com/watch?v=GtQdIYUtAHg I also wrote piece of JavaScript that can play these programs in case you want to try create your own: http://www.bemmu.com/music/index.html http://www.bemmu.com/music/index.html "
- erikano 12y agoThank you all, malnourish, bemmu and viznut -- now I understand how the 8bit synth works in Caustic on my Android tablet. Furthermore, I want to make my own music software on my Raspberry Pi and Adapteva Parallellas and this is the first real step on the path to that.