4 ms·
The lack of GPU support is indeed widespread and really quite forgivable today. Threads, SIMD and restrict are not. And you're right about C++11, my bad. It's
by c0de517e 12y ago
The lack of GPU support is indeed widespread and really quite forgivable today. Threads, SIMD and restrict are not.
And you're right about C++11, my bad. It's funny how C is actually pioneering a lot of the changes actually required for performance while C++ thinks about standardizing Cairo for 2d graphics...